Project Description

GENERAL INFORMATION

 

PROGRAMME: Creating interactive SDG classrooms through Augmented Reality

ACRONYM: INTERACTIVE GOALS
PROJECT NUMBER: 2021-1-LV01-KA220-SCH-000032485
DURATION:01/12/2021 – 1/12/2023

This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

 

 

 

PROGRAMME: Transforming primary school students’ English as a Foreign Language Learning (EFL) with augmented reality (AR)
ACRONYM: AR4EFL
PROJECT NUMBER: 2020-1-UK01-KA226-SCH-094466

PROJECT’S WEBSITE

Summary:

European Union (EU) has announced and placed themselves in a frontline to implement Sustainable Development Goals (SDGs). It has an ambitious policy programme to deliver on sustainability in the EU and beyond. SDGs are an intrinsic part of the political guidelines and lie at the heart of policymaking across all sectors. Unfortunately, COVID- 19 pandemic has negatively affected SDG implementation progress. The latest UN report “The Sustainable Development Goals Report 2020” points out that even before the COVID-19 outbreak, progress had been uneven but the pandemic abruptly disrupted implementation towards many of the SDGs and, in some cases, turned back decades of progress. In order to support the SDG implementation, placing it back on a track, different stakeholders and social groups have to work together. It is crucial to mainstream education for the SDGs by engaging schools (teachers, pupils), future teachers, parents and society. It’s particularly essential to involve teachers and schools based the last report on “Progress on Education for Sustainable Development and Global Citizenship Education” (UNESCO) which reveals that “by and large, countries point to a less than sufficient level of support for teacher training on the Guiding Principles in the context of both pre-service and in-service programmes” In Europe only 15% of all countries report that the guiding principles are “fully reflected” in pre-service teacher training and 69% of countries report that the guiding principles are “somewhat” reflected in preservice teacher training. Even less number of in-service teachers receive training regarding 2030 agenda. Another significant obstacle to successfully implementing SDGs in schools is lack of resources and educational / pedagogical initiatives. The report also points out that there are more sustainable programmes outside formal education, meanwhile in formal education there is a clear lack of innovative and inspirational education resources who can support successful implementation of the 2030 agenda. The project team considers that it’s essential to make the SDGs easy to understand, engaging, relevant for personal and common wellbeing and action-focused so that society is aware of how they can contribute.

Objectives:

Therefore, we want to create a project that AIMS following: Mainstreaming education for the SDGs by empowering schools to use AR techniques in their educational practices thus developing, creating and implementing innovative SDG classrooms. OBJECTIVES:

  • To create a strong partnership that is based on learning from each other, that strengthens the capacity of involved partner organisations and their local, national and international networks;
  • To create opportunities for involved partner organizations and professionals to develop themselves as supporters and creators of the innovative learning processes for young people by using AR techniques;
  • To develop 2 project results that support mainstreaming of education for SDGs in an interactive and engaging manner involving digital tools that are open and accessible for schools, teachers and other stakeholders;
  • To design and facilitate 1 Learning Mobility to equip and empower involved professionals with self-confidence and needed competencies to innovate their practices.
PROJECT’S WEBSITE

Duration

  • Start Date: 01-12-2021

  • End Date: 01-12-2023

Partners

  • LATVIJAS UNIVERSITATE – Latvia

  • E-SCHOOL EDUCATIONAL GROUP – Greece

  • Foormative Footprint S.L. – Spain

  • ATERMON B.V. – Netherlands

  • Valmiera State Gymnasium – Latvia

  • CONSORZIO COMUNITÀ BRIANZA – Italy

Press Releases

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