Project Description

Augmented reality and Virtual reality in the classroom

 


 

 

The goal of this course is to offer educators necessary skills to create and use Augmented Reality (AR) and Virtual Reality (VR) examples in the learning process. The course will provide teachers with both theoretical and practical knowledge in order to be able to create and use AR and VR examples in order to motivate and encourage their students. After the end of this course, they will have a better understanding of the concept and potential benefits of AR and VR use and they will have improved the skills and competences that are required to convey knowledge to their students in a more attractive way.

 

Main topics

  • Introduction, TQM in education general concepts
  • Promote the debate about Key Competences for 21st Century Citizens
  • Demonstration of application of AR and VR in the learning processes
  • Augmented Reality, general presentation, presentation of software, hardware, applications, examples
  • Theoretical and Practical creation of AR Content
  • Hands on AR Group Work
  • Virtual Reality, general presentation, presentation of software, hardware, applications, examples
  • Theoretical and Practical creation of VR Content
  • Promoting interdisciplinary through Augmented Reality
  • Prevalence of use in European Countries
  • Hands on AR Group Work
  • Presentation & Evaluation of Group Projects.

 

Methodology

The methodology that is going to be used in order to introduce the participants into AR and VR technology will try to stimulate active participation and build a diverse and stimulating environment for reflecting, working and learning. Trainees will explore and construct their knowledge in groups by using collaborative learning methods. The methodology includes lectures, presentations, team-working, web resources, collaborative working, practical laboratory, self and group assessment and evaluation.

 

Target groups

This course is targeted at educators who would like to modernize their teaching methods and incorporate AR and VR technology into their lesson.

 

 

Dates

  • 08/07/2019 – 12/07/2019
  • 08/07/2019 – 12/07/2019 (VET)
  • 18/05/2020 – 22/05/2020
  • 18/05/2020 – 29/05/2020 (VET)
  • 06/07/2020 – 10/07/2020
  • 06/07/2020 – 17/07/2020 (VET)
  • 17/08/2020 – 21/08/2020
  • 17/08/2020 – 28/08/2020 (VET)

 

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  • Augmented and Virtual reality in the classroom
  • Incorporating ICT in the classroom
  • Teaching STEM with digital tools
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  • 08/07/2019 – 12/07/2019 (Only for Augmented Reality)
  • 08/07/2019 – 12/07/2019 (VET) (Only for Augmented Reality)
  • 18/05/2020 – 22/05/2020
  • 18/05/2020 – 29/05/2020 (VET)
  • 06/07/2020 – 10/07/2020
  • 06/07/2020 – 17/07/2020 (VET)
  • 17/08/2020 – 21/08/2020
  • 17/08/2020 – 28/08/2020 (VET)
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