GENERAL INFORMATION

PROGRAMME: Escape games as a tool to raise awareness on the SDGs

ACRONYM: Escape4SDGs

PROJECT NUMBER: 2022-1-PT02-KA220-YOU-000086096

DURATION: 01/12/2022 – 30/11/2024

This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein

Summary:

Today, there are 1.8 billion people between the ages of 10-24; they are the largest generation of youth in history. These individuals are the ones who will contribute to the resiliency of their communities, propose novel solutions, drive social progress, and inspire political change. When they are better informed about Agenda 2030 and the Sustainable Development Goals, they may be even more motivated to contribute to these causes.

The Erasmus+ funded project “Escape4SDGs” aims to train youth workers to develop their own thematic educational Escape Games and enable them to educate and motivate youth about the Sustainable Development Goals in an engaging and immersive way.

Objectives

The objectives of the project are:

  • To create educational tools to promote the SDGs to youth people in an entertaining way
  • Train 25 youth workers on how to create an educational escape games
  • To foster active citizenship of 250 youth people and society engagement,
  • To develop the capacity and know-how of 5 European organisations to create educational (Virtual) Escape Games

Results

To achieve its objectives, the project has set two main results:

  • Training KIT – “From theory to practice-creating thematic escape games” that will include the needed theory on how to create educational escape games and examples of escape games on SDGs.
  • Escape4SDGs APP – Set of 4 Virtual Escape Games, a digital game containing several escape games, each targeting a dimension of the SDGs.

Duration

  • Start Date: 01/12/2022

  • End Date: 30/11/2024

Partners

  • Synergia Braga – Portugal

  • E-SCHOOL EDUCATIONAL GROUP – Greece

  • Istanbul University Cerrahpaşa – Turkey

  • SCOUT SOCIETY – Romania
  • Arrabal Aid – Spain

Project Updates

Escape Room Good Practice! – Escape4SDGs

June 13th, 2024|

Amazing results from a recent study on college nursing students! An Escape Room focused on safe medication care for the elderly not only boosted their learning attitudes but also enhanced their game flow experiences. [...]

The Training Kit of Escape4SDGs project

June 3rd, 2024|

According to #Nicholson, "2015 Escape Games in the classroom provide a space for experimental learning and skill development in a payful manner, while keeping the learners fully concentrated and interested". Discover other #benefits of [...]

Global Progress on the SDGs

April 17th, 2024|

Access more data and information on the indicators in the #Infographics SDG Progress Report 2023. A few years into the Agenda, we see how civil society, private sector, and governments are translating this shared [...]