Accreditation for an individual organisation (2021-1-EL01-KA120-ADU-000047173)
Teachers and game-based learning: A learning pathway to enhance students’ academic performance
Developing Adult Trainers’ skills to manage heterogeneous groups
Innovative Teaching Methods
Developing skills for the labor market through Game based learning
Utilizing innovative technologies in teaching -Augmented Reality
Innovative Game-based Methodologies. How to teach and involve students
Game-Based Learning and Gamification
Education for setting up a center of amateur handcrafters in the countryside
Augmented Reality – A Useful Tool in Teaching
Outdoor education and virtual reality
Developing competencies for effective and efficient project management of EU funded projects
Training in Innovative Technologies and Implementation in Adult Education
Specialized Vocational Training in the European labor market and Job Shadowing in companies
Increasing the active participation of Disabled people in the business and cultural sectors
Integration of Disabled People in the labor market – Investment in learning training a means to stop social exclusion
Students in the European labor market – Specialized Vocational Training and Job Shadowing in companies
Training innovative technologies and their implementation in adult education
Exploitation of IT integration of people with disabilities