25 May 2022

Today, May 25, 2022, GAMIRIGHT partners met online to discuss the progress of the pilot phase, evaluate the work completed to date, and determine the next steps.

The primary objective of the GAMIRIGHT project is to design and implement an educational model based on gamification and game-based learning, along with its accompanying manual, in order to contribute from the outset to the causes that could make the reduction of early school leaving and social inclusion possible.