8 April 2024

It is an innovative educational methodology that emphasizes active, hands-on learning through the process of designing and creating something tangible. It involves engaging students in real-world problem-solving activities where they collaboratively design, prototype, test, and refine solutions to authentic challenges!

The Learning-by-Desing approach alligns with STEAM Education (Science, Technology, Engineering, Arts and Mathematics), as it requires students to apply knowledge and skills from multiple subject areas to address complex problems.

Check out the #GIFTLED Handbook to learn how to incorporate the Learning-by-Design concept into your classes.