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NEWS2024-10-20T15:44:29+03:00
807, 2024

Sharing Knowledge Across Europe – STEAMinSDGs!

July 8th, 2024|

Sharing Knowledge Across Europe Join us in our mission at the STEAMinSDGs project to spread knowledge far and wide! Our STEAMinSDGs EU project showcase is the hub for educational resources and inspiring projects. Are you involved in a STEAM or SDGs project? Share it with us! Your contribution will help teachers support students enhance their STEAM skills and work towards achieving the SDGs. Click here to submit your project: https://steaminsdgs.eu/showcase-your-project/ [...]

207, 2024

Online Meeting 02.07.2024 LEARN project

July 2nd, 2024|

All partners attended our July monthly Online Meeting; during the meeting we evaluated the 3rd TPM in Nicosia, Cyprus and closed all pending deadlines before our summer break in August. Project Info Project Page Gallery

2606, 2024

Student-Centered Learning – STEAMinSDGs!

June 26th, 2024|

Through the STEAMinSDGs project, we're developing Action Plans and ready-to-use resources to help teachers empower students to explore the challenges of SDGs, develop solutions, and dive deeper into STEAM disciplines. Project Info Project Page

2606, 2024

Escape4SDGs – Explore our Escape Room Games

June 26th, 2024|

Let's play!: "The Conspiracy Room", "Escape the CODE RED warning", "EmployTech", these and other escape room examples await you in our escape room manual. Discover, play and share! https://heyzine.com/flip-book/c185c1e70d.html Project Info Project Page Gallery

2506, 2024

The 1st TPM of DigiAddiction

June 25th, 2024|

On June 19th, 2024, the first transnational project meeting was held in Athens, Greece.During the session, partners discussed the development of our project’s main result the “DigiAddiction Tool”. This tool will help young people identify risky online behaviours, while also offering useful advice.Additionally, we had the opportunity to define the structure of the “Educational KIT”, designed to provide youth workers with both theoretical and practical insights into the topic.Lastly, we [...]

2506, 2024

LTTA in Brezice – IncludeME project!

June 25th, 2024|

From June 18th to 20th the training activity of the #ErasmusPlus project #IncludeME was held in Brezice, Slovenia During the 3-day session, 17 youth workers from our partner organizations had the opportunity to delve into the project’s 2nd Result: “IncludeME Educational Package”. Through interactive sessions and workshops, they explored new methodologies and tools designed to enhance their work with refugees and migrants. This international training event also allowed partners to [...]

2506, 2024

E-SCHOOL hosted the Third Transnational Partner Meeting for “Let Me Tell You” Project in Greece

June 25th, 2024|

E-SCHOOL recently hosted the third transnational partner meeting for the "Let Me Tell You" Project in Greece. The project partners have successfully developed training content focused on the development of digital skills, accompanied by 20 informative videos created by seniors. These videos highlight low-visibility tourist areas and are accessible via QR codes.The meeting provided an opportunity to verify the completed tasks and further elaborate on the in-progress Methodological Guide, detailing [...]

2506, 2024

E-SCHOOL joins the Training in Poland for the Giftled Erasmus+ project!

June 25th, 2024|

E-SCHOOL recently participated in a training session on the Giftled digital platform, held in Lodz, Poland! Giftled is dedicated to developing a wide range of training resources focused on STEAM topics, specially designed for talented and gifted students.We're excited to be part of this Erasmus+ project and contribute to enhancing education for gifted students.Learn more about the project at: https://giftled.eu/ Project Info Project Page [...]

2406, 2024

Third Newsletter of the LETm project

June 24th, 2024|

We’re thrilled to share the 3rd edition of the Let Me Tell You Project Newsletter! This issue highlights key updates, including the progress on our Methodological Guide and exciting technological developments.Recent Highlights:Productive discussions on the Methodological Guide’s objectives, content validation, and its role in standardizing project implementation.Technological Updates:Our YouTube Channel is live, hosting subtitled videos in local languages and English.QR Codes placed at video locations offer instant access to content.Methodological [...]

1306, 2024

Exciting News for The SuperheroLab!

June 13th, 2024|

We are thrilled to announce that our #ErasmusPlus project has been featured on the National Agency's website as a best example! This recognition is a testament to the hard work and dedication of our amazing team. Check out the feature on their website and join us in celebrating this incredible achievement! https://erasmusplus.schule/erasmus-fuer/kitas Project Info Project Page [...]

1306, 2024

Escape Room Good Practice! – Escape4SDGs

June 13th, 2024|

Amazing results from a recent study on college nursing students! An Escape Room focused on safe medication care for the elderly not only boosted their learning attitudes but also enhanced their game flow experiences. Curious to know more? Click the link below for detailed insights! https://bmcmededuc.biomedcentral.com/articles/10.1186/s12909-023-04961-3 Project Info Project Page Gallery

1106, 2024

The SEHEME Case Studies Booklet is online!

June 11th, 2024|

The SEHEME Case Studies Booklet includes 10 successful stories of migrants or refugees under the age of 30 years.Read the complete SEHEME Case Studies Booklet here... Project Info Project Page Newsletter

1006, 2024

3rd TPM in Nicosia, Cyprus LEARN project

June 10th, 2024|

CARDET hosted our 3rd TPM in Nicosia, Cyprus. This meeting was not initially scheduled, but due to structural changes related to the partnership of this project, it was considered mandatory. All partners joined the mobility, physically and online (through Teams meetings platform) which led to coherency in all decision related with the project. Project Info Project Page Gallery [...]

1006, 2024

AR Technology for Learning? – STEAMinSDGs!

June 10th, 2024|

In the STEAMinSDGs project, we're working on harnessing the power of Augmented Reality (AR) in education. Our upcoming AR Manual and scenarios are designed to foster creativity and problem-solving skills among students. Project Info Project Page

506, 2024

The 1st Newsletter of Superhero Lab

June 5th, 2024|

We are thrilled to announce the publication of the 1st Newsletter of our Erasmus+ SuperheroLab! Dive into the latest updates and achievements as we embark on this incredible journey of sustainability education together. Discover how we're making a difference in kindergartens around the EU and get inspired by our progress.Don't miss out – read our newsletter now and join us!  1st NEWSLETTER Project Info Project Page [...]

406, 2024

THINKCirEco Project: NEETs and the Circular Economy: A Perfect Match?

June 4th, 2024|

Did you know the Circular Economy offers exciting opportunities for NEETs and low-skilled adults?The THINKCirEco Erasmus+ Project equips adult educators with the tools to empower these groups to thrive in this innovative economic model.Why the Circular Economy?1️⃣Creates new jobs and entrepreneurial opportunities.2️⃣Focuses on sustainability and resourcefulness, aligning with younger generations' values.3️⃣Offers a chance to develop practical skills for a greener future.How We're Helping:The THINKCirEco project provides educators with a comprehensive [...]

306, 2024

The Training Kit of Escape4SDGs project

June 3rd, 2024|

According to #Nicholson, "2015 Escape Games in the classroom provide a space for experimental learning and skill development in a payful manner, while keeping the learners fully concentrated and interested". Discover other #benefits of Educational Escape Games in our #TrainingKit. Download and share the document from: https://escape4sdgs.eu/results/ Project Info Project Page Gallery

306, 2024

What Can Teachers Expect as Resources? STEAMinSDGs!

June 3rd, 2024|

As part of the STEAMinSDGs project, we're currently working on the development of the STEAMinSDGs Guidebook and Handbook. These resources aim to provide teachers with the necessary tools and knowledge to effectively engage students in STEAM disciplines while highlighting the significance of SDGs. Project Info Project Page

106, 2024

1st Newsletter from the SEED project!

June 1st, 2024|

We are happy to report the launching of the new Erasmus+ project “SEED – School Emotional Education: The right practical way for teachers to teach emotional education in primary schools”, whose aim is to help teachers utilize Emotional Intelligence to promote students’ well-being, social competences, and mental health. Check out the newsletter below and stay tuned for more updates! Project Info Project Page [...]

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