4th infographic from the SEED project!
We are excited to announce the release of the fourth infographic of the SEED project (School Emotional Education: The right practical way for teachers to teach emotional education in primary schools: 2023-1-ES01-KA220-SCH-000153546). You can find more information about it at the following link: View Project Info Project Page
NACCS Project Recognized as a Best Practice!
Great News!We’re thrilled to announce that the NACCS Project has received an outstanding score of 90 points and has been officially recognized and labelled as a Best Practice!A huge THANK YOU to our partners, supporters, and participants who made this possible! Project Info Project Page Gallery
GIFTLED Awarded as a Good Practice by the European Commission!
We’re proud to announce that our Erasmus+ project GIFTLED has been officially recognized as a Good Practice! GIFTLED – “Learn by Design: A Digital Toolkit to Include Gifted Individuals in STEAM Education” – stands out for its innovative approach, inclusive methodology, and impact in supporting talented students through STEAM and digital tools like Augmented Reality. The project equips educators and learners with an interactive digital toolkit, helping schools better support [...]
The Superhero Lab is on the move!
On 9 April 2025, the #SuperheroLab project and its Handbook on Sustainability were presented in Slovenia during a special training event under the #ErasmusPlus KA210 project "Toy-Free Month"! A group of 13 dedicated kindergarten teachers and teacher trainers from Poland, Greece, Austria, and Slovenia came together to explore innovative ways to foster creativity and sustainability in early childhood education. The Handbook sparked inspiration and meaningful discussion on how sustainability can [...]
Interactive Goals Recognized as a Good Practice!
We’re proud to announce that our Erasmus+ project "Creating Interactive SDG Classrooms through Augmented Reality", reference No: 2021-1-LV01-KA220-SCH-000032485, has been officially awarded the Good Practice label by the European Commission! This distinction celebrates the project’s innovation, quality, and impact in promoting the UN Sustainable Development Goals (SDGs) through Augmented Reality (AR), transforming classrooms into interactive and immersive learning environments. A huge thank you to all our partners and contributors [...]
EUPlay Recognized as a Good Practice!
We’re happy to announce that our Erasmus+ project "Discovering the EU by PLAYing" (2021-1-PL01-KA220-SCH-000034346)" has been officially awarded the label of GOOD PRACTICE by the European Commission! This recognition highlights the quality, impact, and innovation of the project in promoting active citizenship, EU values, and intercultural understanding through playful and experiential learning methods. A big thank you to all our partners and contributors who made this journey meaningful and impactful! [...]
OSCAR Project: How can we educate people about recycling electronic waste?
At a time when our electronic devices are becoming obsolete as quickly as they are acquired, the question of what happens to them once they are no longer in use is becoming crucial. Telephones, tablets, laptops: these small devices, omnipresent in our daily lives, still too often escape collection and recycling channels. In view of this, the European Commission has drawn up an ambitious roadmap to encourage a circular economy [...]
SEED Online platform and Website
We are happy to announce that the quite promising Erasmus+ SEED project (School Emotional Education: The right practical way for teachers to teach emotional education in primary schools: 2023-1-ES01-KA220-SCH-000153546) is being ready for dissemination to broader teachers’ public by the creation of the Online platform for teachers and by upgrading its website with the content of the Methodological Guide and the online platform. This platform provides a user-friendly approach to [...]
XXI Adults Project – Kickoff Meeting in Valladolid, Spain
We’re thrilled to announce the official launch of the XXI Adults Project with a productive in-person kickoff meeting hosted by Diputación de Valladolid on April 3rd, 2025. With partners from 6 countries gathered in one place, this meeting laid the foundation for a collaborative journey to modernize adult education across Europe. The agenda included: Introductions from all partner organizations Review of project management, quality plans, and digital tools Strategy [...]
SEED Project: A New Way to Teach Emotional Intelligence!
We’re putting the final touches on the SEED interactive learning platform, built to empower teachers with practical tools to teach emotional intelligence in primary schools! What can you expect? Engaging, interactive modules covering: Self-awareness – Understanding emotions and personal strengths Self-management – Controlling emotions and building resilience Social awareness – Recognizing and responding to emotions in others Relationship management – Effective communication and teamwork Did you know? 93% of teachers [...]
OSCAR Newsletter #1 is here!
We’re excited to share the first newsletter of the Erasmus+ project OSCAR — a project empowering young people and youth educators to take action against the growing challenge of electronic waste. In this issue: What is e-waste and why it matters Project goals and early results Insights from our first transnational meeting Meet the project partners Read it now and join us on the journey toward more sustainable tech habits! [...]
Piloting in Progress! – STEAMinSDGs!
Our pilot phase is underway! Teachers from Poland (P1), Spain (P2), and Estonia (P3) are testing the STEAMinSDGs resources in real classrooms.Students are exploring sustainability topics through creative, hands-on STEAM activities, and we can’t wait to see the impact. Once feedback is collected, we’ll refine the materials to ensure they are even more effective and inspiring. More updates coming soon! Visit our website at: https://steaminsdgs.eu/ Project Info [...]
4th Transnational Project Meeting – Aquaculture4.0
The 4th Transnational Project Meeting (TPM) of the Aquaculture4.0 project took place in Faro, Portugal, on April 1st and 2nd, 2025. During this productive 2-day meeting, partners came together to review the progress achieved so far, discuss project deliverables, and plan the next steps in the development and implementation process. A key highlight of the meeting was the testing of the Virtual Reality (VR) application, a core component of the [...]
DigiAddictions 3rd Newsletter!
As we wrap up this impactful journey, we’re thrilled to share the final edition of the DigiAddictions Newsletter! Discover how the DigiAddictions Learning Kit is helping youth workers tackle digital addiction. Downlod the Smart Schedule App and take control of your digital habits.See the results of our pilot testing with 50 young participants in Spain & Greece!Explore the highlights of our Multiplier Events across Europe and their lasting impact. Let's [...]
HYBREDU – Is AI a Game-Changer or a Risky Bet?
We’ve all seen the headlines about AI, the good and the bad and the in-between. AI is here to stay but the real question is, do its advantages outweigh the risks? Advantages of AI: Medical and Scientific Advancements Eliminates Human Error and Risk Unbiased Decision Making Enhanced Productivity and Efficiency Disadvantages of AI:Job Displacement & Economic Inequality – AI automation may widen the gap between skilled and unskilled workers.High Implementation [...]
STEPS project 1st Newsletter is Here!
We’re thrilled to share the first STEPS newsletter! What’s inside the Newsletter? The Newsletter includes updates on our most recent activities, insights into our previous activities, and opportunities for engagement via our social media pages and website. Join us on this journey as we work together to tackle the problem of early school leaving and help youth achieve better educational outcomes. Project Info Project Page [...]
Next Step in the OSCAR Project: Youth-Centered Training Course on E-Waste!
We’re moving forward! Following the insights gathered in our Focus Group Report and the development of our Curriculum Framework, we’re now working on developing a Youth-Centered Training Course on E-Waste!This new learning resource will include: ✅ A dynamic set of PowerPoint slides designed to engage and inform✅ Self-assessment quizzes to reinforce learning and encourage reflection✅ Youth-friendly content aimed at sparking awareness and action around e-waste management and sustainabilityOur goal? To [...]
SEED Project: We organised LTTA in Cordoba.
Unlocking the Power of Emotional Intelligence in Primary Education! Did you know that students with strong emotional intelligence (EI) are 10% more likely to achieve academic success and 30% less likely to engage in disruptive behavior? The SEED project—a collaboration among Spain, Turkey, Bulgaria, Greece, Latvia, and Lithuania—is at the forefront of this educational evolution. We've completed a comprehensive Teacher’s Guide on embedding EI into daily lessons. We organised LTTA [...]
XXI Adults: 21st century educator
A modern educator should develop three key areas of competence: Subject competencies, which means he should have knowledge of such things. learned content Methodological competencies, meaning he should be able to design his trainings in an engaging and motivating way Digital competence, which means he should be able to use digital platforms and tools, create educational content online, conduct blended learning classes As part of the Adults XXI project we [...]
HYBREDU – Which is the most important digital skill for the AI-driven future?
Artificial Intelligence is transforming industries, but which digital skill do you think is MOST important for the AI-driven future?Machine Learning & AI DevelopmentAI-Generated Graphic DesignData Science & AI AnalyticsAI in Cybersecurity Project Info Project Page
